<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Nordic Larp Talks is a series of short, entertaining, thought-provoking and mind-boggling lectures about projects and ideas from the Nordic tradition of live action roleplaying games. 


Subscribe to Nordic Larp Talks as podcast via iTunes
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For questions, contact Andie Nordgren at andie.nordgren@gmail.com
</description><title>Nordic Larp Talks</title><generator>Tumblr (3.0; @nordiclarptalks)</generator><link>http://nordiclarptalks.org/</link><item><title>Documenting the Nordic Larp Scene</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/CmrjStwZ0kY" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jaakko Stenros&lt;/strong&gt; (M.Soc.Sc.) is a game researcher at the Game Research Lab at the University of Tampere, Finland. Currently he is working on a dissertation on the limits of games. Together with Markus Montola, Jaakko has edited three books on larp, Playground Worlds (2008), Beyond Role and Play (2004) Nordic Larp (2010). They are also authors of Pervasive Games: Theory and Design (2009).&lt;/p&gt;
&lt;p&gt;Site: &lt;a href="http://nordiclarp.wordpress.com/"&gt;Nordic Larp Book&lt;br/&gt;&lt;/a&gt;Watch the our &lt;a href="http://nordiclarptalks.org/post/2419045701/nordic-larp-book-talkshow"&gt;special talkshow about the Nordic Larp Book&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_ly20snhjeW1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Photo: Jakob la Cour &lt;a href="http://www.jakoblacour.dk"&gt;&lt;a href="http://www.jakoblacour.dk"&gt;www.jakoblacour.dk&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/16429490020</link><guid>http://nordiclarptalks.org/post/16429490020</guid><pubDate>Wed, 25 Jan 2012 00:03:05 +0100</pubDate></item><item><title>Can Playing Games Teach Us About War?</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/-SFqmzg8yWM" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Eirik Fatland &lt;/strong&gt;is a larpwright and interaction designer from Norway and has has since 1994 been involved in the design of around 10-15 larps. He has written several articles for the &lt;a href="http://en.wikipedia.org/wiki/Knutepunkt"&gt;Knutepunkt books&lt;/a&gt;, larp magazines and the &lt;a href="http://fate.laiv.org/"&gt;Amor Fati website&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Site: &lt;a href="http://larpwright.efatland.com/"&gt;The Larpwright&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_ly20qadc2u1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Photo: Jakob la Cour &lt;a href="http://www.jakoblacour.dk"&gt;&lt;a href="http://www.jakoblacour.dk"&gt;www.jakoblacour.dk&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/16371904478</link><guid>http://nordiclarptalks.org/post/16371904478</guid><pubDate>Tue, 24 Jan 2012 00:02:05 +0100</pubDate></item><item><title>Not Another Story About Boy Meets Girl</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/UG8spVaD2Tg" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Tor Kjetil Edland&lt;/strong&gt; was one of the organizers of the (almost) all female larp &lt;a href="http://madabouttheboy.laiv.org/"&gt;Mad about the Boy&lt;/a&gt; the summer of 2010. He is an active member of &lt;a href="http://laivfabrikken.no/"&gt;Laivfabrikken Oslo&lt;/a&gt;, a network organizing monthly larps in Oslo, and has been part of producing two Knutepunkts, the annual Nordic larp conference.  Other larps on his resume include  &lt;a href="http://just-a-little-lovin.blogspot.com/"&gt;Just a little lovin’&lt;/a&gt;, 1942, &lt;a href="http://chambergames.wordpress.com/2008/01/08/new-voices-in-art/"&gt;New Voices in Art&lt;/a&gt;, &lt;a href="http://chambergames.wordpress.com/2007/10/26/limbo/"&gt;Limbo&lt;/a&gt; and Kristianiabohemen. Most of his professional career has involved  working on international development projects, and he is currently  managing women’s rights projects in Africa and South Asia in the YWCA/YMCA movement.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_ly20hvOmdN1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Photo: Jakob la Cour &lt;a href="http://www.jakoblacour.dk"&gt;&lt;a href="http://www.jakoblacour.dk"&gt;www.jakoblacour.dk&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/16316217492</link><guid>http://nordiclarptalks.org/post/16316217492</guid><pubDate>Mon, 23 Jan 2012 00:00:05 +0100</pubDate></item><item><title>Horror and Tragedy in Nordic Role-Playing</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/Ginz9REJ-Y8" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Markus Montola&lt;/strong&gt; (M.Soc.Sc.) has worked as a researcher both at University of Tampere and at Nokia Research Center, with role-playing and pervasive games as main research interests. Together with Jaakko Stenros, Montola has edited three books on larp, Playground Worlds (2008), Beyond Role and Play (2004) Nordic Larp (2010). They are also authors of Pervasive Games: Theory and Design (2009).&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_ly2088lfei1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Photo: Jakob la Cour &lt;a href="http://www.jakoblacour.dk"&gt;&lt;a href="http://www.jakoblacour.dk"&gt;www.jakoblacour.dk&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/16166426392</link><guid>http://nordiclarptalks.org/post/16166426392</guid><pubDate>Fri, 20 Jan 2012 12:00:05 +0100</pubDate></item><item><title>Role-Playing as a Teaching Method</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/VTezt58Ms0c" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Sanne Harder&lt;/strong&gt; is a Danish scenario writer, who has more than 15 productions behind her, both LARP and tabletop, among which the most prominent are Agerlund (2009) and Felicia’s Story (2008). Her work has been published several times, both as part of antologies and as stand alone scenarios. Sanne has many year’s experience as a judge at the Danish scenario convention &lt;a href="http://www.fastaval.dk/"&gt;Fastaval&lt;/a&gt;. Here she has also been awarded prizes for her work. She has been a contributing writer and editor of several Danish (and international) magazines about roleplaying. In her professional life, Sanne is a teacher. She has studied theory of teaching at the Danish University of Education, where her work has focussed on competencies as an alternative approach to modern teaching.  She has worked professionally with roleplaying in education for several years.&lt;br/&gt;&lt;br/&gt;Site: &lt;a href="http://theroleplayingteacher.blogspot.com/"&gt;The Role-Playing Teacher&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_ly20ueXReI1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Photo: Jakob la Cour &lt;a href="http://www.jakoblacour.dk"&gt;&lt;a href="http://www.jakoblacour.dk"&gt;www.jakoblacour.dk&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/16110943938</link><guid>http://nordiclarptalks.org/post/16110943938</guid><pubDate>Thu, 19 Jan 2012 12:00:00 +0100</pubDate></item><item><title>Fabricating Madness</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/qFRjCpsWvWE" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Peter Schønnemann Andreasen&lt;/strong&gt; was one of the organizers of the larp Delirum in 2010.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_ly20v0nobj1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Photo: Jakob la Cour &lt;a href="http://www.jakoblacour.dk"&gt;&lt;a href="http://www.jakoblacour.dk"&gt;www.jakoblacour.dk&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/16057480638</link><guid>http://nordiclarptalks.org/post/16057480638</guid><pubDate>Wed, 18 Jan 2012 12:00:00 +0100</pubDate></item><item><title>Playing With Personal Development</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/9CBqFLVzcQk" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Bjarke Pedersen&lt;/strong&gt; runs the Copenhagen based company &lt;a href="http://odusse.dk/"&gt;Odyssé&lt;/a&gt; which focuses on interactive storytelling, larping and participatory events. He also works together International artist &lt;a href="http://tmpspace.com/"&gt;Brody Condon&lt;/a&gt; on interactive performances in Europe and the States. He has played, designed and organised larps since the late nineties. He has made everything from children-larps for the Royal Danish Theatre to an elaborate simulation of life aboard a &lt;a href="http://bjarkep.com/larp/u-359-%D0%BF%D1%80%D0%BE%D0%B5%D0%BA%D1%82-613/"&gt;Soviet submarine&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Site: &lt;a href="http://odysse.dk/"&gt;Odyssé&lt;br/&gt;&lt;/a&gt;Twitter: &lt;a href="http://twitter.com/#!/bjarcore"&gt;bjarcore&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lxy35lZj381qb802q.jpg"/&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/16002624402</link><guid>http://nordiclarptalks.org/post/16002624402</guid><pubDate>Tue, 17 Jan 2012 12:00:00 +0100</pubDate><category>Bjarke Pedersen</category><category>LARP</category><category>art</category><category>preformance</category><category>nordic larp</category><category>nordic larp talks</category></item><item><title>On Games: Painting Life With Rules</title><description>&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/UOVf06NCBGQ" width="420"&gt;&lt;/iframe&gt; &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Johanna Koljonen &lt;/strong&gt;is a writer, Radio and TV host, critic, and a popular lecturer on larp and related topics. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field.  She is a co-founder of the TV, radio and web production company Rundfunk Media AB and has a BA in literature. She has hosted several popular radio shows such as “P3 Kultur – Nördorama med Johanna Koljonen” and “Jättestora frågor med Johanna Koljonen” on Swedish national radio and writes columns for Dagens Nyheter and Fokus. She is the scriptwriter of the Oblivion High series of graphic novels and the co-author of the book-length larp autopsy Dragonbane – The Legacy. &lt;br/&gt;&lt;br/&gt;Site: &lt;a href="http://johannakoljonen.com"&gt;johannakoljonen.com&lt;br/&gt;&lt;/a&gt;Twitter: &lt;a href="http://twitter.com/#!/jocxy"&gt;jocxy&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;&lt;img border="4" src="http://media.tumblr.com/tumblr_lxy332DTuo1qb802q.jpg"/&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/15971454394</link><guid>http://nordiclarptalks.org/post/15971454394</guid><pubDate>Mon, 16 Jan 2012 23:33:00 +0100</pubDate><category>Game design</category><category>Johanna Koljonen</category><category>nordic larp</category><category>LARP</category><category>nordic larp talks</category><category>2011</category></item><item><title>Thank you for Nordic Larp Talks Copenhagen 2011</title><description>&lt;p&gt;&lt;em&gt;Last night a packed room at Huset in Copenhagen and vibrant a crowd on the live-stream watched  Nordic Larp Talks 2011.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lgr7poSLIP1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Photo: Larson Kasper&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;We would like to give a final big hand of applause to our fantastic speakers. Your speeches were awesome and we salute you.&lt;/p&gt;
&lt;p&gt;Also we are so grateful for the production team from &lt;a target="_blank" href="http://www.knudepunkt.org/"&gt;Knudepunkt 2011&lt;/a&gt;; Nynne Søs Rasmussen, Anders Berner, Jens Niros, Juliane Mikkelsen, Kristoffer Thurøe, the people at &lt;a href="http://www.husetmagstraede.dk/"&gt;Huset i Magstræde&lt;/a&gt;, &lt;a href="http://www.socialvideo.se/"&gt;SocialVideo Production&lt;/a&gt; for the live-streaming and all others who made this event possible! &lt;/p&gt;
&lt;p&gt;You can watch the stream in full in the player below for now, but in the following weeks will will post the individual speaks here at the Nordic Larp Talks site complete with links and references.&lt;/p&gt;
&lt;p&gt;&lt;iframe frameborder="0" height="310" width="360" src="http://embed.bambuser.com/broadcast/1422217"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;On Games: Painting Life With Rules &lt;/strong&gt;(starts at 02:15)&lt;br/&gt;&lt;em&gt;Johanna Koljonen&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Playing With Personal Development&lt;/strong&gt;&lt;strong&gt; &lt;/strong&gt;(starts at 12:00)&lt;br/&gt;&lt;em&gt;Bjarke Pedersen&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Fabricating Madness&lt;/strong&gt;&lt;strong&gt; &lt;/strong&gt;(starts at 22:00)&lt;br/&gt;&lt;em&gt;Peter Schønnemann Andreasen&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Role-Playing as a Teaching Method&lt;/strong&gt;&lt;strong&gt; &lt;/strong&gt;(starts at 34:55)&lt;br/&gt;&lt;em&gt;Sanne Harder&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Horror and Tragedy in Nordic Role-Playing &lt;/strong&gt;(starts at 45:55)&lt;br/&gt;&lt;em&gt;Markus Montola&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Not Another Story About Boy Meets Girl&lt;/strong&gt;&lt;strong&gt; &lt;/strong&gt;(starts at 54:15)&lt;br/&gt;&lt;em&gt;Tor Ketil Edland&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Can Playing Games Teach Us About War?&lt;/strong&gt;&lt;strong&gt; &lt;/strong&gt;(starts at 1:05:25)&lt;br/&gt;&lt;em&gt;Eirik Fatland&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Documenting the Nordic Larp Scene&lt;/strong&gt;&lt;strong&gt; &lt;/strong&gt;(starts at 1:20:42)&lt;br/&gt;&lt;em&gt;Panel: Johanna Koljonen &amp; Jaakko Stenros&lt;/em&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/3342459790</link><guid>http://nordiclarptalks.org/post/3342459790</guid><pubDate>Thu, 17 Feb 2011 10:29:00 +0100</pubDate><category>larp</category><category>nlt</category><category>nordic</category><category>nordic larp talks</category><category>nordiclarp</category><category>socialvideo</category><category>talks</category><category>2011</category></item><item><title>Nordic Larp Talks Copenhagen, 16 Feb 19.00 at Huset</title><description>&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_lg22mvu3gl1qb802q.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Welcome to Nordic Larp Talks Copenhagen 2011 - an evening of entertaining, thought-provoking and mind-boggling lectures about projects and ideas from the Nordic tradition of live action roleplaying games.&lt;/p&gt;
&lt;p&gt;The evening is hosted by writer and radio &amp; television host Johanna Koljonen.&lt;/p&gt;
&lt;p&gt;Free admission.&lt;/p&gt;
&lt;p&gt;19.00-20.30 at Huset i Magstræde, Rådhusstræde 13, Copenhagen&lt;br/&gt;The bar is open after the event. &lt;/p&gt;
&lt;p&gt;The event will be streamed live as it happens, on this page:&lt;br/&gt;&lt;a href="http://nordiclarp.knudepunkt.org/"&gt;http://nordiclarp.knudepunkt.org/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Facebook event: &lt;span&gt;&lt;a title="Nordic Larp Talks Copenhagen 2011" href="http://www.facebook.com/event.php?eid=160458367340452"&gt;Nordic Larp Talks Copenhagen 2011&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Press contact: &lt;/span&gt;Kristoffer Thurøe k@doodlers.dk +45 2980 8128&lt;/p&gt;
&lt;p&gt;&lt;span&gt;&lt;strong&gt;Program&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Nordic Larp culture&lt;/strong&gt;&lt;br/&gt;&lt;em&gt;Johanna Koljonen&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Fabricating madness&lt;/strong&gt;&lt;br/&gt;&lt;em&gt;Peter Schønnemann Andreasen&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Learning through playing&lt;/strong&gt;&lt;br/&gt;&lt;em&gt;Sanne Harder Flamant&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Playing with personal development&lt;/strong&gt;&lt;br/&gt;&lt;em&gt;Bjarke Pedersen &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Why some games use our real life fears and emotions to create stories&lt;br/&gt;&lt;/strong&gt;&lt;em&gt;Markus Montola&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Not another story of boy meets girl&lt;/strong&gt;&lt;br/&gt;&lt;em&gt;Tor Kjetil Edland&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Can playing games teach us about war? &lt;/strong&gt;&lt;br/&gt;&lt;em&gt;Eirik Fatland&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Documenting the Nordic Larp Scene - the making of the Nordic Larp Book&lt;/strong&gt;&lt;br/&gt;&lt;em&gt;&lt;em&gt;Panel: Jaakko Stenros &amp; Johanna Koljonen&lt;/em&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Watch this space for updated information about the speakers.&lt;/p&gt;
&lt;p&gt;Nordic Larp Talks 2011 is organized in cooperation with &lt;a href="http://knudepunkt.org/a-week-in-denmark/activities"&gt;Rollespilsfabrikken&lt;/a&gt; and &lt;a href="http://www.rollespil.dk/"&gt;Bifrost&lt;/a&gt;, and supported by &lt;a href="http://duf.dk/"&gt;DUF&lt;/a&gt; and &lt;a href="http://www.kk.dk/"&gt;Københavns Kommune&lt;/a&gt;. It is a part of the programme the week before larp conference &lt;a href="http://knudepunkt.org"&gt;Knudepunkt&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;About Nordic Larp Talks:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The first Nordic Larp Talks event took place in Stockholm in 2010, in connection with Nordic larp conference Knutpunkt. All the talks can be seen on this website:&lt;/p&gt;
&lt;p&gt;&lt;a href="http://nordiclarptalks.org/post/576668918/introduction-to-nordic-larp"&gt;Introduction to Nordic Larp&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://nordiclarptalks.org/post/584157482/transmitting-a-political-vision-through-larp"&gt;Transmitting a political vision through larp&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://nordiclarptalks.org/post/584378365/the-quest-for-the-perfect-manifestation-of-a-dream"&gt;The Quest for the Perfect Manifestation of a Dream&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://nordiclarptalks.org/post/604458190/portraying-love-and-trying-new-genders"&gt;Portraying Love and Trying New Genders&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://nordiclarptalks.org/post/650886818/larp-as-borderland-festivals"&gt;Larp as Borderland Festivals&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://nordiclarptalks.org/post/650917741/high-resolution-larping"&gt;High Resolution Larping&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://nordiclarptalks.org/post/650936264/critical-strategies-of-larp"&gt;Critical Strategies of Larp&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/3075321339</link><guid>http://nordiclarptalks.org/post/3075321339</guid><pubDate>Wed, 02 Feb 2011 23:55:00 +0100</pubDate><category>johanna koljonen</category><category>larp</category><category>nordic larp talks</category><category>nordiclarp</category><category>2011</category></item><item><title>Nordic Larp Book Talkshow</title><description>&lt;p&gt;&lt;em&gt;The Nordic Larp book presents 30 outstanding larps with stories told by designers, players and researchers. It is presented with over 250 photographs and also contains two essays about the history and rhetorics of Nordic larp, and it’s current relation to theatre, art and games. We held a talkshow about the book with critic Johanna Koljonen and book producer Anna Westerling during the release parties held simultaneously in Oslo, Copenhagen, Stockholm and Helsinki.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;embed allowfullscreen="true" allowscriptaccess="always" height="465" width="580" type="application/x-shockwave-flash" src="http://blip.tv/play/hpw%2BgpbbSAA"&gt;&lt;/embed&gt;&lt;em&gt;&lt;br/&gt;&lt;/em&gt;&lt;br/&gt; The live talkshow was broadcasted on the 22nd December 2010 during the release parties of the &lt;a target="_blank" href="http://nordiclarp.wordpress.com/about-the-book/"&gt;Nordic Larp book&lt;/a&gt;.  Host was writer and critic &lt;strong&gt;Johanna ‘Joc’ Koljonen&lt;/strong&gt;.&lt;br/&gt;&lt;br/&gt; Guests:&lt;br/&gt;&lt;strong&gt;Jaakko Stenros &lt;/strong&gt; - Book editor, Finland&lt;br/&gt;&lt;strong&gt;Markus Montola&lt;/strong&gt; - Book editor, Finland&lt;br/&gt;&lt;strong&gt;Erlend Eidsem Hansen&lt;/strong&gt; - Chapter author, Norway&lt;br/&gt;&lt;strong&gt;Bjarke Pedersen&lt;/strong&gt; - Chapter author, Denmark&lt;br/&gt;&lt;strong&gt;Anna Westerling&lt;/strong&gt; - Book producer, Sweden&lt;br/&gt;&lt;br/&gt; Buy your copy of the book at the webshop &lt;a target="_blank" href="http://www.fealivia.se"&gt;Fealivia.se&lt;/a&gt;&lt;br/&gt;&lt;br/&gt; And don’t miss out on the &lt;a target="_blank" href="http://nordiclarp.wordpress.com"&gt;Nordic Larp blog&lt;/a&gt; &amp; &lt;a target="_blank" href="http://www.knudepunkt.org"&gt;Knudepunkt 2011&lt;/a&gt;&lt;br/&gt;&lt;br/&gt; The show was produced by Petter Karlsson and &lt;a target="_blank" href="http://www.socialvideo.se"&gt;SocialVideo Production&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;What some people have said about the book:&lt;/strong&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“Nordic Larp is a rare and vivid glimpse into a fascinating gaming tradition. If anyone knows how to imagine better worlds and build a more engaging reality, it’s larpers.”&lt;br/&gt;– &lt;strong&gt;Jane McGonigal&lt;/strong&gt;, author of Reality is Broken: Why Games Make Us Better and How They Can Change the World&lt;/p&gt;
&lt;p&gt;“Now evolved far from its roots in genre consumption and modification, the progressive Nordic live roleplaying scene is building the tools for participatory performance that artists internationally will be using for generations to come. Nordic Larp is the first book to put the community’s key pieces in one easily digestible and visually seductive format.”&lt;br/&gt;– &lt;strong&gt;Brody Condon&lt;/strong&gt;, Artist&lt;/p&gt;
&lt;p&gt;“The rise of the ars ludorum is not confined to the bombastic power fantasies of the videogame but is manifest all over the globe in diverse ways, from the doujin games of Japan to the passionate intensity of the indie games movement to the rise of the Euro-style board game. Not least among these movements is larp, brought to its apotheosis in the Nordic countries, where vast, imaginative works of enormous artistic ambition receive attention not only from game geeks but from their national cultures as well. This vital phenomenon is now accessible to English speakers through this landmark work, an anthology of articles describing some of the most impressive and compelling works of the form. Anyone seriously interested in role-play, interactive narrative, and the collision between games and theater will find it of enormous interest.”&lt;br/&gt;– &lt;strong&gt;Greg Costikyan&lt;/strong&gt;, Game Designer&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;p&gt;We are doing a new round of Nordic Larp Talks in conjunction with the &lt;a href="http://www.knudepunkt.org"&gt;Knudepunkt 2011&lt;/a&gt; conference. &lt;a href="http://nordiclarptalks.org/post/2190451302/get-ready-for-nordic-larp-talks-2-february-16th-in"&gt;Read more about that here&lt;/a&gt;.&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/2419045701</link><guid>http://nordiclarptalks.org/post/2419045701</guid><pubDate>Wed, 22 Dec 2010 20:40:00 +0100</pubDate><category>johanna koljonen</category><category>laiv</category><category>lajv</category><category>larp</category><category>nordic</category><category>nordic larp</category><category>anna westerling</category><category>bjarke pedersen</category><category>erlend eidsem hansen</category><category>jaakko stenros</category><category>markus montola</category></item><item><title>Nordic Larp Book Release LIVE!</title><description>&lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_ldrrpc3N0t1qb802q.png"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;The &lt;a href="http://nordiclarp.wordpress.com"&gt;Nordic Larp book&lt;/a&gt; is finally out and release parties will be held in &lt;br/&gt;Helsiniki, Stockholm, Oslo and Copenhagen. &lt;/em&gt;&lt;br/&gt;&lt;br/&gt;&lt;em&gt;If you are not able to get to the parties - we invite you to a 30 minute livestreamed show, as a Nordic Larp Talks Special Event, that will give you a good intro to the book and a nifty party-feeling.&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;Visit the live-page: &lt;a target="_blank" href="http://nordiclarp.knudepunkt.org/"&gt;&lt;a href="http://nordiclarp.knudepunkt.org/"&gt;http://nordiclarp.knudepunkt.org/&lt;/a&gt;&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;The liveshow will air for about 30 minutes and your host for the evening is writer and critic Johanna ‘Joc’ Koljonen.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Wednesday December 22nd &lt;/strong&gt;&lt;br/&gt;&lt;strong&gt;6:30pm - 7:00pm &lt;/strong&gt;(UTC/GMT London) &lt;br/&gt;&lt;strong&gt;7:30pm - 8:00pm &lt;/strong&gt;(CET Copenhagen/Oslo/Stockholm)&lt;br/&gt;&lt;strong&gt;8:30pm - 9:00pm &lt;/strong&gt;(EET Helsinki)&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/2400044409</link><guid>http://nordiclarptalks.org/post/2400044409</guid><pubDate>Tue, 21 Dec 2010 09:41:00 +0100</pubDate><category>nordiclarp</category><category>nordic larp</category><category>larp</category></item><item><title>Get ready for Nordic Larp Talks #2, February 16th in Copenhagen</title><description>&lt;p&gt;We are preparing another round of Nordic Larp Talks, in conjunction with Nordic larp conference &lt;a href="http://knudepunkt.org/"&gt;Knudepunkt&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Nordic Larp Talks #2 takes place on Wednesday &lt;strike&gt;February 18th&lt;/strike&gt; February 16th in Copenhagen, and &lt;a href="http://www.johannakoljonen.com/"&gt;Johanna Koljonen&lt;/a&gt; will be hosting the event.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Mark your calendar&lt;/strong&gt;, it will be an evening of exciting and approachable talks about Nordic larp, perfect for taking your interested non-larper friends to.&lt;/p&gt;
&lt;p&gt;We are planning to live stream the event &lt;a href="http://bambuser.com/channel/nordiclarptalks/broadcast/697315"&gt;like last time&lt;/a&gt;, so if you can’t make it to Copenhagen we still recommend you mark your calendar and tune your web browser to this page for the live broadcast of the entire event.&lt;/p&gt;
&lt;p&gt;More details on the venue, time and other practical matters will come soon (tm).&lt;/p&gt;
&lt;p&gt;We are currently preparing to reach out to people we think should give Nordic Larp Talks. You can help!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;What we are looking for:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Nordic Larp Talks are inspired by the &lt;a href="http://ted.com"&gt;TED talks&lt;/a&gt; format, where experts or people with extraordinary experiences talk about them in such a way that any interested and educated person can enjoy the topic. A Nordic Larp Talk should highlight a project or theme on the Nordic Larp scene &lt;em&gt;to an audience of non-larpers&lt;/em&gt;.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Do you think you should give a talk, or do you know of a person or project that should be in a Nordic Larp Talk? Please get in touch with &lt;a href="mailto:andie.nordgren@gmail.com,petter.karlsson@gmail.com?subject=NLT%20#2"&gt;Andie Nordgren and Petter Karlsson&lt;/a&gt;. &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;/The NLT #2 team: Andie Nordgren (production, web), Petter Karlsson (production, documentation), Johanna Koljonen (hosting), Nynne Søs Rasmussen (location)&lt;/em&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/2190451302</link><guid>http://nordiclarptalks.org/post/2190451302</guid><pubDate>Sun, 12 Dec 2010 22:33:00 +0100</pubDate></item><item><title>Critical Strategies of Larp</title><description>&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Live action roleplaying games are the art of experience. Renowned game researchers Markus Montola and Jaakko Stenros go through a wide range of live action roleplaying games, explaining how the games can be understood as escaping, exposing, exploring or imposing a certain world view. &lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;iframe width="580" height="423" src="https://www.youtube.com/embed/6rpim5FO-ac" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Markus Montola&lt;/strong&gt; (M.Soc.Sc.) has worked as a researcher both at University of Tampere and at Nokia Research Center, with role-playing and pervasive games as main research interests. Currently he is a doctoral candidate at the University of Tampere with a 3-year grant from the Finnish Cultural Foundation. Together with Jaakko Stenros, Montola has edited two books on larp, Playground Worlds (2008) and Beyond Role and Play (2004). They are also authors of Pervasive Games: Theory and Design (2009). They are currently editing a coffee table book called Nordic Larp, forthcoming in 2010. &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jaakko Stenros&lt;/strong&gt; (M.Soc.Sc.) is a game researcher at the Game Research Lab at the University of Tampere, Finland. Currently he studies larps and social games, and is working on a dissertation on games as an activity. Together with Markus Montola, Stenros has edited two books on larp, Playground Worlds (2008) and Beyond Role and Play (2004). They are also authors of Pervasive Games: Theory and Design (2009). They are currently editing a coffee table book called Nordic Larp, forthcoming in 2010. &lt;/p&gt;
&lt;h3&gt;Further reading&lt;/h3&gt;
&lt;p&gt;Anthologies on larp edited by Markus Montola and Jaakko Stenros, electronic editions:&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.ropecon.fi/brap/"&gt;Beyond Role and Play&lt;/a&gt; (2004)&lt;/p&gt;
&lt;p&gt;&lt;a href="http://solmukohta.org/pmwiki.php/Book/Book"&gt;Playground Worlds&lt;/a&gt; (2008)&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/650936264</link><guid>http://nordiclarptalks.org/post/650936264</guid><pubDate>Mon, 31 May 2010 22:27:00 +0200</pubDate></item><item><title>High Resolution Larping</title><description>&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Bringing both love and violence into a game can take players to a high resolution game experience. Andie Nordgren talks about ways to give players power to express conflicts and intimacy inside the game fiction rather than simulating them through abstract rules, and shares some of the mechanics used in the tribal larp Totem.&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;embed src="http://blip.tv/play/hpw%2BgdeSTgA" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="465" width="580"&gt;&lt;/embed&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Andie Nordgren&lt;/strong&gt; produced the Interactive Emmy Award winning game &lt;a href="http://www.thecompanyp.com/site/?page_id=7"&gt;The Truth About Marika&lt;/a&gt; and is currently working as a technical producer at &lt;a href="http://ccpgames.com"&gt;CCP Games&lt;/a&gt;. She is one of the co-founders of the &lt;a href="http://geekgirlmeetup.com"&gt;Geek Girl Meetup&lt;/a&gt;, a member of the change-through-participation think tank &lt;a href="http://interactingarts.org"&gt;Interacting Arts&lt;/a&gt;, and was recently chosen &lt;a href="http://internetworld.idg.se/2.1006/1.296891"&gt;one of ten people&lt;/a&gt; whose advice the next Swedish prime minister should heed by Internetworld magazine.&lt;/p&gt;
&lt;h3&gt;Further reading&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;High Resolution Larping: Enabling Subtlety at Totem and Beyond&lt;/strong&gt; by Andie Nordgren in &lt;a href="http://solmukohta.org/pmwiki.php/Book/Book"&gt;Playground Worlds&lt;/a&gt;. &lt;/p&gt;</description><link>http://nordiclarptalks.org/post/650917741</link><guid>http://nordiclarptalks.org/post/650917741</guid><pubDate>Mon, 31 May 2010 22:20:00 +0200</pubDate></item><item><title>Larp as Borderland Festivals</title><description>&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;If you don’t party day and night, you get arrested! Massive art project Futuredrome built a Mad Max style city in an old quarry, and invited 1000 people to join the neverending party, live action roleplaying game, festival and movie-in-the-making. Mathias Gullbrandsson talks about lessons from the project and introduces Borderland - a new project in the same vein.&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;embed src="http://blip.tv/play/hpw%2Bgdb8JwA" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="465" width="580"&gt;&lt;/embed&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Mathias Gullbrandson&lt;/strong&gt; is a film-maker and games producer with 13 years of experience in storytelling, game and service design, and innovation processes. He has produced or been highly involved in games like Futuredrome, Knappnålshuvudet, Hamlet and Virtual Galileo. Gullbrandson is co-founder and CEO of &lt;a href="http://thestorylab.se/sv"&gt;The Story Lab&lt;/a&gt;. &lt;/p&gt;</description><link>http://nordiclarptalks.org/post/650886818</link><guid>http://nordiclarptalks.org/post/650886818</guid><pubDate>Mon, 31 May 2010 22:06:00 +0200</pubDate></item><item><title>Portraying Love and Trying New Genders</title><description>&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;The story of a small village marriage on a desert planet was the canvas for an exploration of how to portray gender, relationships and sexuality in roleplaying games. While fighting uses large and bold gestures, love is a glance across the room. Emma Wieslander explains how the game Mellan Himmel och Hav (Between Heaven and Sea) had the ambition to let people out of stereotypes they might not even be aware of.&lt;/em&gt;&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;embed src="http://blip.tv/play/hpw%2Bgdb7aAA" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="465" width="580"&gt;&lt;/embed&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Emma Wieslander&lt;/strong&gt; works with development of organizational management and leadership in social economy and non-profit organizations. Much of these theories has evolved from her years as a chair person of Sverok, the Swedish organization for role-playing, LARP, computer-gaming etc. She was the conceptual designer of the multi art production Mellan himmel och Hav (Between heaven and sea) that combined roleplay with light art and modern art music at Swedens national theater. The game was highly political and deconstructed the idea of gender as we know it. She is currently working on a new political vision focusing on environment issues among other things.&lt;/p&gt;
&lt;h3&gt;Further reading&lt;/h3&gt;
&lt;p&gt;The 2004 Solmukohta anthology &lt;a href="http://ropecon.fi/brap/"&gt;Beyond Role and Play&lt;/a&gt; has 3 articles concerning the game:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Positive Power Drama: A Theoretical and Practical Approach on Emotive Larping&lt;/strong&gt;&lt;br/&gt;by Emma Wieslander. &lt;a href="http://ropecon.fi/brap/ch23.pdf"&gt;Download article pdf&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Rules of Engagement&lt;/strong&gt; by Emma Wielander, in the 2004 Solmukohta anthology &lt;a href="http://ropecon.fi/brap/"&gt;Beyond Role and Play&lt;/a&gt;. &lt;a href="http://ropecon.fi/brap/ch17.pdf"&gt;Download article pdf&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Infinite Possibilities: Mellan Himmel och Hav From a Science Fiction Point of View&lt;/strong&gt; by Karin Tidbeck, in the 2004 Solmukohta anthology Beyond Role and Play. &lt;a href="http://ropecon.fi/brap/ch21.pdf"&gt;Download arcticle pdf&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;You can also have a look at the pre game website:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Mellan Himmel och Hav webpage&lt;/strong&gt;&lt;br/&gt;Swedish &lt;a href="http://www.ars-amandi.nu/mhoh/"&gt;&lt;a href="http://www.ars-amandi.nu/mhoh/"&gt;http://www.ars-amandi.nu/mhoh/&lt;/a&gt;&lt;br/&gt;&lt;/a&gt;&lt;a href="http://translate.google.com/translate?js=y&amp;prev=_t&amp;hl=sv&amp;ie=UTF-8&amp;layout=1&amp;eotf=1&amp;u=http%3A%2F%2Fwww.ars-amandi.nu%2Fmhoh%2F&amp;sl=sv&amp;tl=en"&gt;Translated with Google Translate&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/604458190</link><guid>http://nordiclarptalks.org/post/604458190</guid><pubDate>Sun, 16 May 2010 20:54:00 +0200</pubDate></item><item><title>The Quest for the Perfect Manifestation of a Dream</title><description>&lt;blockquote&gt;Martin Ericsson explains why live action roleplaying totally beats computer games when it comes to immersion. He goes on to talk about his use of 360° immersive aesthetics in the games Hamlet, a decadent 1930’s version of the Shakespeare play, and Carolus Rex, a Swedish space drama staged in a submarine.&lt;/blockquote&gt;
&lt;p&gt;&lt;iframe width="580" height="423" src="https://www.youtube.com/embed/HkM-ix2G24w" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Martin Ericsson&lt;/strong&gt; is senior designer at games producer The Company P. Over the past fifteen years he has instigated, written and designed more than twenty pieces of participative art ranging from reality games and Shakespeare adaptations to massive sci-fi and fantasy larps. Ericsson’s recent work includes four years of pervasive games research at the Interactive Institute’s Game Studio, culminating in the creation of the Interactive Emmy Award winning The Truth About Marika, the worlds first fully integrated participation drama. Through The Company P, Ericsson has collaborated with some of the world’s most respected showrunners, like Joss Whedon and Tim Kring.&lt;/p&gt;
&lt;h3&gt;Further reading&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Eye-Witness to the Illusion: An Essay on the Impossibility of 360° Role-Playing&lt;/strong&gt; &lt;br/&gt;by Johanna Koljonen, in the &lt;a href="http://www.liveforum.dk/kp07book/toc.php"&gt;2007 Knudepunkt anthology Lifelike&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Five Weeks of Rebellion: Designing Momentum&lt;/strong&gt; &lt;br/&gt;by Staffan Jonnson, Markus Montola, Jaakko Stenros and Emil Boss, in the &lt;a href="http://www.liveforum.dk/kp07book/toc.php"&gt;2007 Knudepunkt anthology Lifelike&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;“I Could a Tale Unfold Whose Lightest Word Would Harrow up Thy Soul”:  &lt;br/&gt;Lessons from Hamlet&lt;/strong&gt; &lt;br/&gt;by Johanna Koljonen, in the &lt;a href="http://ropecon.fi/brap/"&gt;2004 Solmukohta anthology Beyond Role and Play&lt;/a&gt;.&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/584378365</link><guid>http://nordiclarptalks.org/post/584378365</guid><pubDate>Sun, 09 May 2010 18:47:00 +0200</pubDate></item><item><title>Transmitting a political vision through larp</title><description>&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Peter Munth-Kaas tells the story of how the game System Danmarc used a cyberpunk setting full of excitements like drugs, violence, gangs, hyperslum and cool parties to make a point about how welfare societies today treat people who have fallen off the ladder of success. Hear how the game makers built a small city from freight containers on a square in central Copenhagen, and how players reacted to the documentary about the situation today for homeless people in Denmark that ended the game.&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;iframe width="580" height="423" src="http://www.youtube.com/embed/gkR1yCiMS9k" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Peter Munthe-Kaas&lt;/strong&gt; was one of the creators of the political larp experiment System Danmarc. His educational background is in sociology and performance design and he has participated in the making of several political, cultural and artistic projects in Copenhagen. Munthe-Kaas is currently working with facilitation of creativity and user driven innovation at the Danish Technical University and co-creating a larp about personal and political upheavals called Delirium, forthcoming in 2010.&lt;/p&gt;
&lt;h3&gt;Further reading&lt;/h3&gt;
&lt;p&gt;Watch a 50 min behind the scenes documentary of the production, where players and organizers talk about why they made the game and the impact it had.&lt;/p&gt;
&lt;p&gt;Watch the game trailer that was produced to get players interested before the game.&lt;/p&gt;
&lt;p&gt;Watch the documentary that was shown at the end of the game to make the connection between the game experience and society today.&lt;/p&gt;
&lt;p&gt;All of these videos can be found here: &lt;a href="http://www.mkromann.dk/stash/sdc_dvdrip/sdc_dvdrip.html"&gt;System Danmarc films&lt;/a&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/584157482</link><guid>http://nordiclarptalks.org/post/584157482</guid><pubDate>Sun, 09 May 2010 17:01:00 +0200</pubDate></item><item><title>Introduction to Nordic Larp</title><description>&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Johanna Koljonen introduces Nordic larp by talking about her bodily experience of a fallout shelter outside Tulsa during an alternate past Cuban Missile Crisis. She explains how you can understand what goes in to creating ambitious larps by comparing the process with a birthday party, and goes on to answer the question of wether these games are games at all. Watch this Nordic Larp Talk for a brief introduction to Nordic Larp and why it’s an art form worth knowing more about.&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;iframe width="580" height="423" src="http://www.youtube.com/embed/fH_RLgR4DI4" frameborder="0"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Johanna Koljonen&lt;/strong&gt; is a writer, Radio and TV host, critic, and a popular lecturer on larp and related topics. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field.  She is a co-founder of the TV, radio and web production company Rundfunk Media AB and has a BA in literature. She has hosted several popular radio shows such as “P3 Kultur – Nördorama med Johanna Koljonen” and “Jättestora frågor med Johanna Koljonen” on Swedish national radio and writes columns for Dagens Nyheter and Fokus. She is the scriptwriter of the Oblivion High series of graphic novels and the co-author of the book-length larp autopsy Dragonbane – The Legacy. Read more: &lt;a href="http://johannakoljonen.com/"&gt;johannakoljonen.com&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;Further reading&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;Eye-Witness to the Illusion: An Essay of the Impossibility of 360° Role-Playing&lt;/strong&gt;&lt;br/&gt;by Johanna Koljonen, in the &lt;a href="http://www.liveforum.dk/kp07book/toc.php"&gt;2007 Knudepunkt anthology Lifelike&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;One of the dominant design ideals in Nordic larp is the 360° illusion, the ambition to create a physically realized virtual reality in which “what you see is what you get” – everything in the game area representing its fictional counterparts exactly. In this essay, Koljonen traces the development of this ideal, charts the experience of interacting with such an environment, compares it with real-life role-playing situations and challenges the assumption that a complete physical illusion will always bolster the experience of being “in character”. The essay includes descriptions of the larps Föreningen Visionära Vetenskapsmäns Årliga Kongress (a conference of mad scientists), Carolus Rex (retro-futuristic space pulp staged on a Russian submarine), Knappnålshuvudet (a combined lunatic asylum and therapy centre watched over by guardian angels).&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;The Dragon Was the Least of it: Larp As Ephemera and Ruin&lt;/strong&gt; by Johanna Koljonen, in the 2008 Solmukohta anthology &lt;a href="http://solmukohta.org/pmwiki.php/Book/Book"&gt;Playground Worlds&lt;/a&gt;.&lt;span class="citation book"&gt; &lt;/span&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;Dragonbane – The Legacy&lt;/strong&gt; by Johanna Koljonen, Tiina Kuustie and Tiinaliisa Multamäki&lt;/p&gt;
&lt;p&gt;&lt;a href="http://stuff.wanderer.org/DB_the_Legacy.pdf"&gt;PDF download&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This book-length post-mortem and the theoretical essay that preceded it describe the design, production and outcome of the fantasy larp Dragonbane, in which an enormous international team of volunteers created a fully-functional fantasy village in the remote forests of Swedish Älvdalen. The game had functional magic, special effects and pyrotechnics and an animatronic dragon the size of a building.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;24 Hours in a Bomb Shelter: Player, Character and Immersion in Ground Zero&lt;/strong&gt;&lt;br/&gt;by Heidi Hopeametsä, in the 2008 Solmukohta anthology &lt;a href="http://solmukohta.org/pmwiki.php/Book/Book"&gt;Playground Worlds&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://tags.bluekai.com/site/2132" class="BLUEKAI"/&gt;&lt;/p&gt;</description><link>http://nordiclarptalks.org/post/576668918</link><guid>http://nordiclarptalks.org/post/576668918</guid><pubDate>Thu, 06 May 2010 20:25:00 +0200</pubDate><category>Nordic Larp Talks</category><category>nordic</category><category>larp</category><category>nordic larp</category><category>Johanna Koljonen</category><category>360</category><category>360°</category><category>nlt</category><category>2010</category></item></channel></rss>

