Nordic Larp Talks is a series of short, entertaining, thought-provoking and mind-boggling lectures about projects and ideas from the tradition of Nordic Larp.
Subscribe to Nordic Larp Talks with RSS.
For questions, contact Petter Karlsson at firstname.lastname@example.org or Andie Nordgren at email@example.com
Larp is cool and fun. And it is a great experience to try it out. Or it should be a great experience if your organizers are prepared to deal with newcomers.
In this talk Jana Pouchlá describes some basic arrangements that make new larpers feel safe and enjoy the game. She also argues why newbies sometimes are better larpers than super experienced players.
Jana Pouchlá is a professional lecturer of larp and soft skills. Her favourite challenge is to connect these two worlds as larp is a great way to guide adults towards participation and active learning. Pouchla has an education from theatre university and currently works in the larp company Court of Moravia.
Here is the movie Jana shows in her presentation. Make sure to turn on the English captions if you don’t speak Czech.
Site: Court of Moravia
What is a “Nordic Larp”? What does that expression mean? A few years ago these questions were academic or trivil. That was before the term acquired recognition and brand value.
Now there is something at stake. In this talk one of the editors of the Nordic Larp book explains what he thinks the term means, where it came from, who gets to define it, and what is so damn special about it anyway.
Jaakko Stenros (M.Soc.Sc.) is a game researcher at the Game Research Lab at the University of Tampere, Finland. Currently he is working on a dissertation on the limits of games. Together with Markus Montola, Jaakkohas edited three books on larp, Playground Worlds (2008), Beyond Role and Play (2004) Nordic Larp (2010). They are also authors of Pervasive Games: Theory and Design (2009).
Mike Pohjola is a writer, a game designer, an entrepeneur and an activist. He has written two novels, three table-top roleplaying games, a manifesto, several theatre plays, larps at art festivals and for fun, some short films, digital games, interactive projects, and lots of other stuff. He has founded two award-winning companies, that together have won an International Emmy Award for Best Interactive TV Service (The Truth About Marika), two Interactive Rockies (Conspiracy For Good) and a Prix Europa (The Forest of Babel). He’s currently working on his third novel 1827 – Inferno about the Great Fire of Turku.
My presentation, How To Become A God, deals with the history of drama from Dionysian rituals to reality television, and beyond, and how all of this relates to roleplaying. While doing that, I’ll also answer a puzzling point in Aristotle’s Poetics that’s been bugging theatre scholars for three thousand years.
Nordic Larp Talks and State of Play
Photo: Jakob la Cour www.jakoblacour.dk
Bjarke Pedersen runs the Copenhagen based company Odyssé which focuses on interactive storytelling, larping and participatory events. He also works together International artist Brody Condon on interactive performances in Europe and the States. He has played, designed and organised larps since the late nineties. He has made everything from children-larps for the Royal Danish Theatre to an elaborate simulation of life aboard a Soviet submarine.
Johanna Koljonen is a writer, Radio and TV host, critic, and a popular lecturer on larp and related topics. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is a co-founder of the TV, radio and web production company Rundfunk Media AB and has a BA in literature. She has hosted several popular radio shows such as “P3 Kultur – Nördorama med Johanna Koljonen” and “Jättestora frågor med Johanna Koljonen” on Swedish national radio and writes columns for Dagens Nyheter and Fokus. She is the scriptwriter of the Oblivion High series of graphic novels and the co-author of the book-length larp autopsy Dragonbane – The Legacy.
Last night a packed room at Huset in Copenhagen and vibrant a crowd on the live-stream watched Nordic Larp Talks 2011.
Photo: Larson Kasper
We would like to give a final big hand of applause to our fantastic speakers. Your speeches were awesome and we salute you.
Also we are so grateful for the production team from Knudepunkt 2011; Nynne Søs Rasmussen, Anders Berner, Jens Niros, Juliane Mikkelsen, Kristoffer Thurøe, the people at Huset i Magstræde, SocialVideo Production for the live-streaming and all others who made this event possible!
You can watch the stream in full in the player below for now, but in the following weeks will will post the individual speaks here at the Nordic Larp Talks site complete with links and references.
On Games: Painting Life With Rules (starts at 02:15)
Playing With Personal Development(starts at 12:00)
Fabricating Madness(starts at 22:00)
Peter Schønnemann Andreasen
Role-Playing as a Teaching Method(starts at 34:55)
Horror and Tragedy in Nordic Role-Playing (starts at 45:55)
Not Another Story About Boy Meets Girl(starts at 54:15)
Tor Ketil Edland
Can Playing Games Teach Us About War?(starts at 1:05:25)
Documenting the Nordic Larp Scene(starts at 1:20:42)
Panel: Johanna Koljonen & Jaakko Stenros
Welcome to Nordic Larp Talks Copenhagen 2011 - an evening of entertaining, thought-provoking and mind-boggling lectures about projects and ideas from the Nordic tradition of live action roleplaying games.
The evening is hosted by writer and radio & television host Johanna Koljonen.
19.00-20.30 at Huset i Magstræde, Rådhusstræde 13, Copenhagen
The bar is open after the event.
The event will be streamed live as it happens, on this page:
Facebook event: Nordic Larp Talks Copenhagen 2011
Press contact: Kristoffer Thurøe firstname.lastname@example.org +45 2980 8128
Nordic Larp culture
Peter Schønnemann Andreasen
Learning through playing
Sanne Harder Flamant
Playing with personal development
Why some games use our real life fears and emotions to create stories
Not another story of boy meets girl
Tor Kjetil Edland
Can playing games teach us about war?
Documenting the Nordic Larp Scene - the making of the Nordic Larp Book
Panel: Jaakko Stenros & Johanna Koljonen
Watch this space for updated information about the speakers.
Nordic Larp Talks 2011 is organized in cooperation with Rollespilsfabrikken and Bifrost, and supported by DUF and Københavns Kommune. It is a part of the programme the week before larp conference Knudepunkt.
About Nordic Larp Talks:
The first Nordic Larp Talks event took place in Stockholm in 2010, in connection with Nordic larp conference Knutpunkt. All the talks can be seen on this website:
The Nordic Larp book presents 30 outstanding larps with stories told by designers, players and researchers. It is presented with over 250 photographs and also contains two essays about the history and rhetorics of Nordic larp, and it’s current relation to theatre, art and games. We held a talkshow about the book with critic Johanna Koljonen and book producer Anna Westerling during the release parties held simultaneously in Oslo, Copenhagen, Stockholm and Helsinki.
The live talkshow was broadcasted on the 22nd December 2010 during the release parties of the Nordic Larp book. Host was writer and critic Johanna ‘Joc’ Koljonen.
Jaakko Stenros - Book editor, Finland
Markus Montola - Book editor, Finland
Erlend Eidsem Hansen - Chapter author, Norway
Bjarke Pedersen - Chapter author, Denmark
Anna Westerling - Book producer, Sweden
Buy your copy of the book at the webshop Fealivia.se
And don’t miss out on the Nordic Larp blog & Knudepunkt 2011
The show was produced by Petter Karlsson and SocialVideo Production
What some people have said about the book:
“Nordic Larp is a rare and vivid glimpse into a fascinating gaming tradition. If anyone knows how to imagine better worlds and build a more engaging reality, it’s larpers.”
– Jane McGonigal, author of Reality is Broken: Why Games Make Us Better and How They Can Change the World
“Now evolved far from its roots in genre consumption and modification, the progressive Nordic live roleplaying scene is building the tools for participatory performance that artists internationally will be using for generations to come. Nordic Larp is the first book to put the community’s key pieces in one easily digestible and visually seductive format.”
– Brody Condon, Artist
“The rise of the ars ludorum is not confined to the bombastic power fantasies of the videogame but is manifest all over the globe in diverse ways, from the doujin games of Japan to the passionate intensity of the indie games movement to the rise of the Euro-style board game. Not least among these movements is larp, brought to its apotheosis in the Nordic countries, where vast, imaginative works of enormous artistic ambition receive attention not only from game geeks but from their national cultures as well. This vital phenomenon is now accessible to English speakers through this landmark work, an anthology of articles describing some of the most impressive and compelling works of the form. Anyone seriously interested in role-play, interactive narrative, and the collision between games and theater will find it of enormous interest.”
– Greg Costikyan, Game Designer
The Nordic Larp book is finally out and release parties will be held in
Helsiniki, Stockholm, Oslo and Copenhagen.
If you are not able to get to the parties - we invite you to a 30 minute livestreamed show, as a Nordic Larp Talks Special Event, that will give you a good intro to the book and a nifty party-feeling.
Visit the live-page: http://nordiclarp.knudepunkt.org/
The liveshow will air for about 30 minutes and your host for the evening is writer and critic Johanna ‘Joc’ Koljonen.
Wednesday December 22nd
6:30pm - 7:00pm (UTC/GMT London)
7:30pm - 8:00pm (CET Copenhagen/Oslo/Stockholm)
8:30pm - 9:00pm (EET Helsinki)
Johanna Koljonen introduces Nordic larp by talking about her bodily experience of a fallout shelter outside Tulsa during an alternate past Cuban Missile Crisis. She explains how you can understand what goes in to creating ambitious larps by comparing the process with a birthday party, and goes on to answer the question of wether these games are games at all. Watch this Nordic Larp Talk for a brief introduction to Nordic Larp and why it’s an art form worth knowing more about.
Johanna Koljonen is a writer, Radio and TV host, critic, and a popular lecturer on larp and related topics. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is a co-founder of the TV, radio and web production company Rundfunk Media AB and has a BA in literature. She has hosted several popular radio shows such as “P3 Kultur – Nördorama med Johanna Koljonen” and “Jättestora frågor med Johanna Koljonen” on Swedish national radio and writes columns for Dagens Nyheter and Fokus. She is the scriptwriter of the Oblivion High series of graphic novels and the co-author of the book-length larp autopsy Dragonbane – The Legacy. Read more: johannakoljonen.com
Eye-Witness to the Illusion: An Essay of the Impossibility of 360° Role-Playing
by Johanna Koljonen, in the 2007 Knudepunkt anthology Lifelike.
One of the dominant design ideals in Nordic larp is the 360° illusion, the ambition to create a physically realized virtual reality in which “what you see is what you get” – everything in the game area representing its fictional counterparts exactly. In this essay, Koljonen traces the development of this ideal, charts the experience of interacting with such an environment, compares it with real-life role-playing situations and challenges the assumption that a complete physical illusion will always bolster the experience of being “in character”. The essay includes descriptions of the larps Föreningen Visionära Vetenskapsmäns Årliga Kongress (a conference of mad scientists), Carolus Rex (retro-futuristic space pulp staged on a Russian submarine), Knappnålshuvudet (a combined lunatic asylum and therapy centre watched over by guardian angels).
The Dragon Was the Least of it: Larp As Ephemera and Ruin by Johanna Koljonen, in the 2008 Solmukohta anthology Playground Worlds.
Dragonbane – The Legacy by Johanna Koljonen, Tiina Kuustie and Tiinaliisa Multamäki
This book-length post-mortem and the theoretical essay that preceded it describe the design, production and outcome of the fantasy larp Dragonbane, in which an enormous international team of volunteers created a fully-functional fantasy village in the remote forests of Swedish Älvdalen. The game had functional magic, special effects and pyrotechnics and an animatronic dragon the size of a building.
24 Hours in a Bomb Shelter: Player, Character and Immersion in Ground Zero
by Heidi Hopeametsä, in the 2008 Solmukohta anthology Playground Worlds.