The Nordic Larp book presents 30 outstanding larps with stories told by designers, players and researchers. It is presented with over 250 photographs and also contains two essays about the history and rhetorics of Nordic larp, and it’s current relation to theatre, art and games. We held a talkshow about the book with critic Johanna Koljonen and book producer Anna Westerling during the release parties held simultaneously in Oslo, Copenhagen, Stockholm and Helsinki.
The live talkshow was broadcasted on the 22nd December 2010 during the release parties of the Nordic Larp book. Host was writer and critic Johanna ‘Joc’ Koljonen.
Jaakko Stenros – Book editor, Finland
Markus Montola – Book editor, Finland
Erlend Eidsem Hansen – Chapter author, Norway
Bjarke Pedersen – Chapter author, Denmark
Anna Westerling – Book producer, Sweden
Buy your copy of the book at the webshop Fealivia.se
The show was produced by Petter Karlsson and SocialVideo Production
What some people have said about the book:
“Nordic Larp is a rare and vivid glimpse into a fascinating gaming tradition. If anyone knows how to imagine better worlds and build a more engaging reality, it’s larpers.”
– Jane McGonigal, author of Reality is Broken: Why Games Make Us Better and How They Can Change the World
“Now evolved far from its roots in genre consumption and modification, the progressive Nordic live roleplaying scene is building the tools for participatory performance that artists internationally will be using for generations to come. Nordic Larp is the first book to put the community’s key pieces in one easily digestible and visually seductive format.”
– Brody Condon, Artist
“The rise of the ars ludorum is not confined to the bombastic power fantasies of the videogame but is manifest all over the globe in diverse ways, from the doujin games of Japan to the passionate intensity of the indie games movement to the rise of the Euro-style board game. Not least among these movements is larp, brought to its apotheosis in the Nordic countries, where vast, imaginative works of enormous artistic ambition receive attention not only from game geeks but from their national cultures as well. This vital phenomenon is now accessible to English speakers through this landmark work, an anthology of articles describing some of the most impressive and compelling works of the form. Anyone seriously interested in role-play, interactive narrative, and the collision between games and theater will find it of enormous interest.”
– Greg Costikyan, Game Designer