Transmitting a political vision through larp

Peter Munth-Kaas tells the story of how the game System Danmarc used a cyberpunk setting full of excitements like drugs, violence, gangs, hyperslum and cool parties to make a point about how welfare societies today treat people who have fallen off the ladder of success. Hear how the game makers built a small city from freight containers on a square in central Copenhagen, and how players reacted to the documentary about the situation today for homeless people in Denmark that ended the game.

Peter Munthe-Kaas was one of the creators of the political larp experiment System Danmarc. His educational background is in sociology and performance design and he has participated in the making of several political, cultural and artistic projects in Copenhagen. Munthe-Kaas is currently working with facilitation of creativity and user driven innovation at the Danish Technical University and co-creating a larp about personal and political upheavals called Delirium, forthcoming in 2010.

Further reading

Watch a 32 min behind the scenes documentary of the production, where players and organizers talk about why they made the game and the impact it had.

Watch the game trailer that was produced to get players interested before the game.

Watch the documentary that was shown at the end of the game to make the connection between the game experience and society today.

 

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